Managing Rewards & Drop Weight
Explanation
First, let's understand how the format works.
mobs:
ENTITY_TYPE:
- 'PAY WEIGHT' ENTITY_TYPE would be something like PIG or COW. You can find a list of valid entities here.
PAY would be what the player would be paid if the roll lands.
WEIGHT would be the distribution value (or chance) of that reward.
Examples
mobs:
PIG:
- '10'
# $10 with a weight of 100, will always dropmobs:
PIG:
- '10' # $10 with a weight of 100
- '20' # $20 with a weight of 100
# 200 total weight | each value is 50% chanceLast updated
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