Last updated
Last updated
This is a general explanation of what each section means and does.
These values are for 1.13+. Please use the correct values for anything below that version.
Lets make a reward for a diamond pickaxe, that gives a player 100 bucks and efficiency on their pickaxe when they reach 100 blocks.
This time, lets make a reward that applies to every sword available. The reward will give the player $100 for every 50 mobs they kill.
The EVERY_ keyword will work with most tool types.